Mirabella "9-Lives" Blackthorne

Sultry Varisian Spy.

Description:

80 points

Height 5’4" Weight 98lbs Age 23
Description Svelte form with shoulder-length brunette hair, sultry lips and amber eyes.

ST 8 [-20]; DX 14 [80]; IQ 10 [0]; HT 9 [-10].
Damage 1d-3/1d-2; BL 13 lb; HP 8 [0]; Will 10 [0]; Per 10 [0]; FP 9 [0].
Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 8.
5’4"; 98lbs.

Social Background

TL: 4 [0].
CF: Chelish [1]; Varisian (Native) [0].
Languages: Chelish (Accented/None) [2]; Varisian (Native) [0].

Advantages

Appearance (Beautiful) [12]; Double-Jointed [15]; Luck [15].

Disadvantages

Greed (12 or less) [-15]; Jealousy [-10]; Social Stigma (Minority Group) [-10]; Social Stigma (Second-Class Citizen) [-5].
Quirks: Dislikes Physical Labor; Habit (Tease); Vain. [-3]

Skills

Acrobatics (H) DX-2 [1]-12; Acting (A) IQ [2]-10; Climbing (A) DX+4 [1]-18*; Dancing (A) DX-1 [1]-13; Disguise/TL4 (Human) (A) IQ-1 [1]-9; Escape (H) DX+3 [1]-17*; Fast-Draw (Knife) (E) DX [1]-14; Fast-Talk (A) IQ [2]-10; Filch (A) DX [2]-14; Holdout (A) IQ [2]-10; Jumping (E) DX [1]-14; Knife (E) DX [1]-14; Lockpicking/TL4 (A) IQ-1 [1]-9; Pickpocket (H) DX-2 [1]-12; Savoir-Faire (High Society) (E) IQ [1]-10; Sex Appeal (Human) (A) HT+3 [1]-12†; Shadowing (A) IQ-1 [1]-9; Sleight of Hand (H) DX-2 [1]-12; Staff (A) DX-1 [1]-13; Stealth (A) DX-1 [1]-13; Streetwise (A) IQ [2]-10; Thrown Weapon (Knife) (E) DX+1 [2]-15; Traps/TL4 (A) IQ-4 [0]-6.

Footnotes

* Includes +5 from ‘Double-Jointed’.
† Includes +4 from ‘Appearance’.

Equipment

1× Grapnel ($20; 2 lb); 1× Large Knife ($40; 1 lb); 1× Leather Jacket ($50; 4 lb); 1× Lockpicks ($50); 1× Ordinary Clothes ($120; 2 lb); 1× Personal Basics ($5; 1 lb); 1× Pouch ($10); 1× Quarterstaff ($10; 4 lb); 1× Silver Letteropener ($300); 10× Small Knife ($300; 5 lb); 2× Dagger ($40; 8 oz); 2× Rope, 3/8’’ (per 10 yards; $10; 3 lb).

Encumbrance

[None]: Basic 13 lb. Ground Move 5 yd; Water Move 1 yd; Jump 5 yd. Dodge 8.
Light: Basic 26 lb. Ground Move 4 yd; Water Move 1 yd; Jump 4 yd. Dodge 7.
Medium: Basic 39 lb. Ground Move 3 yd; Water Move 1 yd; Jump 3 yd. Dodge 6.
Heavy: Basic 78 lb. Ground Move 2 yd; Water Move 1 yd; Jump 2 yd. Dodge 5.
X-Heavy: Basic 130 lb. Ground Move 1 yd; Water Move 1 yd; Jump 1 yd. Dodge 4.

Defenses

Parry: 10 (DX); 10 (DX). Block: 8 (DX). Dodge: 8. DR: 1*+1* (Torso).

Melee Attacks

Bite (14): 1d-4 cr. Reach C.
Dagger (14): 1d-4 imp. Reach C.
Kick (12): 1d-3 cr. Reach C,1.
Large Knife • Swing (14): 1d-4 cut. Reach C, 1.
Large Knife • Thrust (14): 1d-3 imp. Reach C.
Punch (14): 1d-4 cr. Reach C.
Quarterstaff • Staff Swing (13): 1d cr. Reach 1, 2.
Quarterstaff • Staff Thrust (13): 1d-1 cr. Reach 1, 2.
Quarterstaff • 2H Sword Swing (8): 1d cr. Reach 1, 2.
Quarterstaff • 2H SwordThrust (8): 1d-2 cr. Reach 2.
Small Knife • Swing (14): 1d-5 cut. Reach C, 1.
Small Knife • Thrust (14): 1d-4 imp. Reach C.

Ranged Attacks

Dagger (15): 1d-4 imp. Range 4 yd / 8 yd. RoF 1. Shots T(1).
Large Knife (15): 1d-3 imp. Range 6 yd / 12 yd. RoF 1. Shots T(1).
Small Knife (15): 1d-4 imp. Range 4 yd / 8 yd. RoF 1. Shots T(1).

Bio:

Mira is a Varisian thief [ Social Stigma (Minority) and Social Stigma (Second-class Citizen) disadvantages], and enjoys it. She is jealous of those who are better off (or more beautiful, smarter, etc . . . ) [ Jealousy disadvantage], and is more than willing to rectify these inequities. Of course, Mira also just loves money, and isn’t too particular how she gets it [ Greed disadvantage]. She is a beautiful woman [ Beautiful appearance advantage], and is not above using her looks to twist men around her little finger, to get what she wants [ Sex Appeal skill]. Her nickname, “9-Lives”, is both a tribute to her cat-burglar skills and to the fact that she sometimes escapes certain capture, injury, or death by sheer improbable coincidence [ Luck advantage]. She also is very lithe [ Double-Jointed advantage], which benefits several of her skills [already computed on character sheet].

Mira’s skills are mostly related to second-story work: Acrobatics (besides the obvious tricks, also reduces falling damage), Climbing, Jumping, Lockpicking/TL4, and Stealth (letting Mira move silently and hide). Mira also has several skills useful in locating victims, or getting into their houses by guile, or in escaping the consequences of her actions: Acting (allows her to fake emotions, voices, and lie convincingly), Disguise (which lets her pretend to be someone or something else, generally requires makeup and wardrobe), Escape (from ropes, fetters, and the like), Fast-Talk (conning others, can substitute for a reaction roll), Sex Appeal (another way to get out of bad situations, can substitute for a reaction roll), Shadowing (for following potential victims through crowds), and Streetwise (gets her disreputable contacts for disposing of loot or picking up rumors of good targets, also can substitute for a reaction roll in bad neighborhoods).

Mira also has a couple of other work-related skills: Dancing (as a cover, or to get close to victims), and Pickpocket (for getting eating money, snagging keys, or planting evidence). She has never really studied traps [ Traps/TL4 ], so she only has the default-level skill in this; someday, she’d like to rectify this omission in her education.

Mira is not a particularly accomplished fighter – attacking people is dangerous and not very profitable, but she does have some combat skills: Knife, Knife Throwing, Fast-Draw (Knife) and Staff.

Mira has met with Professor Lorrimer on multiple occasions during which he hired her for a few of her services. He had been quite pleased with her work and trusted her with some of his more “private” matters. He paid handsomely at the time and in seeing a great future investment opportunity, she hastily packed her things and set out to Ravengro.

Mirabella "9-Lives" Blackthorne

Charnal Crown lndphoto